At first glance, it may appear to be a run-of-the-mill enthusiast forum dedicated to discussing the minutiae of a given topic -- and in many threads, that is indeed the case! However, there is a strong undercurrent to their lowercase ramblings: in many cases, their discussion focuses on the how and why of game design, rather than fannish talk about the next big thing. New games are discussed frequently, but with a critical eye and an awareness of the games that have come before them. In an industry constantly focused on the next big thing, this is a surprisingly uncommon perspective to have!
Discussion often strays to talking about how a game "feels" -- how the atmosphere is represented, how the controls and animations are handled. This is also difficult to find elsewhere, and is one of the reasons why I read it every day. It even has a subforum where you can submit your own game designs and receive valuable feedback from people who are genuinely interested in helping you, which is particularly valuable for a budding artiste like myself.
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